TH1/Unity/Assets/Scripts/Logic/Skill/AllSkill/MountainDefenseSkill.cs
2025-07-17 18:26:28 +08:00

37 lines
777 B
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年04月23日 星期三 21:04:18
* @Modify:
*/
using RuntimeData;
using System;
namespace Logic.Skill
{
[Serializable]
public class MountainDefenseSkill : SkillBase
{
public MountainDefenseSkill()
{
IsPermanent = true;
TurnsLimit = 0;
Score = 2;
}
public override SkillType GetSkillType()
{
return SkillType.MOUNTAINDEFENSE;
}
public override float GetExtraDefense(UnitData self, MapData mapData)
{
if (!mapData.GetGridDataByUnitId(self.Id, out var grid)) return 1f;
if (grid.Feature == TerrainFeature.Mountain) return 1.5f;
return 1f;
}
}
}