TH1/Unity/Assets/Config/Proto/ClientMessage_C_1000.proto

22 lines
379 B
Protocol Buffer

syntax = "proto3";
package ET;
// ResponseType NetClient2Main_Login
message Main2NetClient_Login // IRequest
{
int32 RpcId = 1;
int32 OwnerFiberId = 2;
string Account = 3; // 账号
string Password = 4; // 密码
int32 Channel = 5; // 平台
}
message NetClient2Main_Login // IResponse
{
int32 RpcId = 1;
int32 Error = 2;
string Message = 3;
int64 PlayerId = 4;
}