2025-09-03 20:57:12 +08:00

38 lines
661 B
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年04月23日 星期三 21:04:18
* @Modify:
*/
using RuntimeData;
using System;
using MemoryPack;
namespace Logic.Skill
{
[Serializable]
[MemoryPackable]
public partial class QuartetSkill : SkillBase
{
public QuartetSkill()
{
IsPermanent = true;
TurnsLimit = 0;
}
public override SkillType GetSkillType()
{
return SkillType.QUARTET;
}
public override bool IsLimitCount(UnitData self, MapData mapData, out int count)
{
count = 4;
return true;
}
}
}