16 lines
259 B
C#
16 lines
259 B
C#
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
namespace ET.Client
|
|
{
|
|
[ComponentOf(typeof(UI))]
|
|
public class UILSLobbyComponent : Entity, IAwake
|
|
{
|
|
public GameObject enterMap;
|
|
public Text text;
|
|
public Button replay;
|
|
public InputField replayPath;
|
|
}
|
|
}
|