18 lines
512 B
C#

namespace ET
{
public static partial class LSUnitFactory
{
public static LSUnit Init(LSWorld lsWorld, LockStepUnitInfo unitInfo)
{
LSUnitComponent lsUnitComponent = lsWorld.GetComponent<LSUnitComponent>();
LSUnit lsUnit = lsUnitComponent.AddChildWithId<LSUnit>(unitInfo.PlayerId);
lsUnit.Position = unitInfo.Position;
lsUnit.Rotation = unitInfo.Rotation;
lsUnit.AddComponent<LSInputComponent>();
return lsUnit;
}
}
}