TH1/Unity/Assets/Scripts/Model/Server/Demo/Robot/RobotManagerComponent.cs
2025-07-17 18:26:28 +08:00

10 lines
212 B
C#

using System.Collections.Generic;
namespace ET.Server
{
[ComponentOf(typeof(Scene))]
public class RobotManagerComponent: Entity, IAwake, IDestroy
{
public HashSet<int> robots = new();
}
}