TH1/Unity/Assets/Scripts/Hotfix/Client/Demo/Main/NetClient2Main_SessionDisposeHandler.cs
2025-07-17 18:26:28 +08:00

12 lines
406 B
C#

namespace ET.Client
{
[MessageHandler(SceneType.All)]
public class NetClient2Main_SessionDisposeHandler: MessageHandler<Scene, NetClient2Main_SessionDispose>
{
protected override async ETTask Run(Scene entity, NetClient2Main_SessionDispose message)
{
Log.Error($"session dispose, error: {message.Error}");
await ETTask.CompletedTask;
}
}
}