17 lines
646 B
C#
17 lines
646 B
C#
using System.Collections.Generic;
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namespace ET.Server
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{
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[ChildOf(typeof(AOIManagerComponent))]
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public class Cell: Entity, IAwake, IDestroy
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{
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// 处在这个cell的单位
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public Dictionary<long, EntityRef<AOIEntity>> AOIUnits = new Dictionary<long, EntityRef<AOIEntity>>();
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// 订阅了这个Cell的进入事件
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public Dictionary<long, EntityRef<AOIEntity>> SubsEnterEntities = new Dictionary<long, EntityRef<AOIEntity>>();
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// 订阅了这个Cell的退出事件
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public Dictionary<long, EntityRef<AOIEntity>> SubsLeaveEntities = new Dictionary<long, EntityRef<AOIEntity>>();
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}
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} |