TH1/Unity/Assets/Scripts/ThirdParty/ETTask/AsyncETTaskMethodBuilder.cs
2025-07-17 18:26:28 +08:00

153 lines
4.9 KiB
C#

using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Security;
namespace ET
{
public struct ETAsyncTaskMethodBuilder
{
private IStateMachineWrap iStateMachineWrap;
private ETTask tcs;
// 1. Static Create method.
[DebuggerHidden]
public static ETAsyncTaskMethodBuilder Create()
{
ETAsyncTaskMethodBuilder builder = new() { tcs = ETTask.Create(true) };
return builder;
}
// 2. TaskLike Task property.
[DebuggerHidden]
public ETTask Task => this.tcs;
// 3. SetException
[DebuggerHidden]
public void SetException(Exception exception)
{
if (this.iStateMachineWrap != null)
{
this.iStateMachineWrap.Recycle();
this.iStateMachineWrap = null;
}
this.tcs.SetException(exception);
}
// 4. SetResult
[DebuggerHidden]
public void SetResult()
{
if (this.iStateMachineWrap != null)
{
this.iStateMachineWrap.Recycle();
this.iStateMachineWrap = null;
}
this.tcs.SetResult();
}
// 5. AwaitOnCompleted
[DebuggerHidden]
public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine
{
this.iStateMachineWrap ??= StateMachineWrap<TStateMachine>.Fetch(ref stateMachine);
awaiter.OnCompleted(this.iStateMachineWrap.MoveNext);
}
// 6. AwaitUnsafeOnCompleted
[DebuggerHidden]
[SecuritySafeCritical]
public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine
{
this.iStateMachineWrap ??= StateMachineWrap<TStateMachine>.Fetch(ref stateMachine);
awaiter.UnsafeOnCompleted(this.iStateMachineWrap.MoveNext);
}
// 7. Start
[DebuggerHidden]
public void Start<TStateMachine>(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine
{
stateMachine.MoveNext();
}
// 8. SetStateMachine
[DebuggerHidden]
public void SetStateMachine(IAsyncStateMachine stateMachine)
{
}
}
public struct ETAsyncTaskMethodBuilder<T>
{
private IStateMachineWrap iStateMachineWrap;
private ETTask<T> tcs;
// 1. Static Create method.
[DebuggerHidden]
public static ETAsyncTaskMethodBuilder<T> Create()
{
ETAsyncTaskMethodBuilder<T> builder = new ETAsyncTaskMethodBuilder<T>() { tcs = ETTask<T>.Create(true) };
return builder;
}
// 2. TaskLike Task property.
[DebuggerHidden]
public ETTask<T> Task => this.tcs;
// 3. SetException
[DebuggerHidden]
public void SetException(Exception exception)
{
if (this.iStateMachineWrap != null)
{
this.iStateMachineWrap.Recycle();
this.iStateMachineWrap = null;
}
this.tcs.SetException(exception);
}
// 4. SetResult
[DebuggerHidden]
public void SetResult(T ret)
{
if (this.iStateMachineWrap != null)
{
this.iStateMachineWrap.Recycle();
this.iStateMachineWrap = null;
}
this.tcs.SetResult(ret);
}
// 5. AwaitOnCompleted
[DebuggerHidden]
public void AwaitOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : INotifyCompletion where TStateMachine : IAsyncStateMachine
{
this.iStateMachineWrap ??= StateMachineWrap<TStateMachine>.Fetch(ref stateMachine);
awaiter.OnCompleted(this.iStateMachineWrap.MoveNext);
}
// 6. AwaitUnsafeOnCompleted
[DebuggerHidden]
[SecuritySafeCritical]
public void AwaitUnsafeOnCompleted<TAwaiter, TStateMachine>(ref TAwaiter awaiter, ref TStateMachine stateMachine) where TAwaiter : ICriticalNotifyCompletion where TStateMachine : IAsyncStateMachine
{
this.iStateMachineWrap ??= StateMachineWrap<TStateMachine>.Fetch(ref stateMachine);
awaiter.UnsafeOnCompleted(this.iStateMachineWrap.MoveNext);
}
// 7. Start
[DebuggerHidden]
public void Start<TStateMachine>(ref TStateMachine stateMachine) where TStateMachine : IAsyncStateMachine
{
stateMachine.MoveNext();
}
// 8. SetStateMachine
[DebuggerHidden]
public void SetStateMachine(IAsyncStateMachine stateMachine)
{
}
}
}