TH1/Unity/Assets/Scripts/Loader/Helper/AcceptAllCertificate.cs
2025-07-17 18:26:28 +08:00

12 lines
242 B
C#

using UnityEngine.Networking;
namespace ET
{
public class AcceptAllCertificate : CertificateHandler
{
protected override bool ValidateCertificate(byte[] certificateData)
{
return true;
}
}
}