TH1/Unity/Assets/Scripts/Model/Server/Module/NetInner/A2NetInner_Message.cs
2025-07-17 18:26:28 +08:00

73 lines
1.9 KiB
C#

using MemoryPack;
namespace ET
{
[Message(1)]
public class A2NetInner_Message: MessageObject, IMessage
{
public static A2NetInner_Message Create()
{
return ObjectPool.Instance.Fetch(typeof(A2NetInner_Message)) as A2NetInner_Message;
}
public override void Dispose()
{
this.FromAddress = default;
this.ActorId = default;
ObjectPool.Instance.Recycle(this);
}
public Address FromAddress;
public ActorId ActorId;
public IMessage MessageObject;
}
[Message(2)]
[ResponseType(nameof(A2NetInner_Response))]
public class A2NetInner_Request: MessageObject, IRequest
{
public static A2NetInner_Request Create()
{
return ObjectPool.Instance.Fetch(typeof(A2NetInner_Request)) as A2NetInner_Request;
}
public override void Dispose()
{
this.RpcId = default;
this.ActorId = default;
this.MessageObject = default;
ObjectPool.Instance.Recycle(this);
}
public int RpcId { get; set; }
public ActorId ActorId;
public IRequest MessageObject;
}
[Message(3)]
public class A2NetInner_Response: MessageObject, IResponse
{
public static A2NetInner_Response Create()
{
return ObjectPool.Instance.Fetch(typeof(A2NetInner_Response)) as A2NetInner_Response;
}
public override void Dispose()
{
this.RpcId = default;
this.Error = default;
this.Message = default;
ObjectPool.Instance.Recycle(this);
}
public int Error { get; set; }
public string Message { get; set; }
public int RpcId { get; set; }
public IResponse MessageObject;
}
}