69 lines
2.0 KiB
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年11月15日 星期五
* @Modify:
*/
using System;
using System.Collections.Generic;
using MemoryPack;
using RuntimeData;
namespace Logic.Skill
{
public static class MoriyaKanakoOwnershipUtil
{
public static bool IsGridInUnitUnionTerritory(MapData mapData, GridData gridData, UnitData unitData)
{
if (mapData == null || gridData == null || unitData == null) return false;
if (!mapData.GetPlayerIdByUnitId(unitData.Id, out var unitPlayerId)) return false;
return mapData.GetPlayerDataByTerritoryGridId(gridData.Id, out var gridPlayerData)
&& mapData.SameUnion(gridPlayerData.Id, unitPlayerId);
}
public static bool HasUnitUnionBuildingOnGrid(MapData mapData, GridData gridData, UnitData unitData)
{
return gridData != null
&& gridData.HasBuilding()
&& IsGridInUnitUnionTerritory(mapData, gridData, unitData);
}
}
public partial class KanakoWindSkill : SkillBase
{
public KanakoWindSkill()
{
IsPermanent = true;
TurnsLimit = 0;
Score = 2;
}
public override SkillType GetSkillType()
{
return SkillType.KANAKOWIND;
}
public override int GetExtraMoveRange(MapData map,UnitData self)
{
if (map == null || self == null) return 0;
var selfGrid = self.Grid(map);
if (selfGrid == null) return 0;
var aroundBuf = RentAroundBuf();
map.GridMap.GetAroundGridData(1, 1, selfGrid, aroundBuf);
foreach(var grid in aroundBuf)
if (grid.Resource == ResourceType.MoriyaMilitary
&& MoriyaKanakoOwnershipUtil.IsGridInUnitUnionTerritory(map, grid, self))
{
ReturnAroundBuf();
return 1;
}
ReturnAroundBuf();
return 0;
}
}
}