44 lines
1.1 KiB
C#
44 lines
1.1 KiB
C#
/*
|
||
* @Author: 白哉
|
||
* @Description:
|
||
* @Date: 2025年04月23日 星期三 21:04:18
|
||
* @Modify:
|
||
*/
|
||
|
||
|
||
using RuntimeData;
|
||
using System;
|
||
using MemoryPack;
|
||
|
||
|
||
namespace Logic.Skill
|
||
{
|
||
public partial class RedMistDefenseSkill : SkillBase
|
||
{
|
||
public RedMistDefenseSkill()
|
||
{
|
||
IsPermanent = true;
|
||
TurnsLimit = 0;
|
||
Score = 2;
|
||
}
|
||
|
||
public override SkillType GetSkillType()
|
||
{
|
||
return SkillType.REDMISTDEFENSE;
|
||
}
|
||
|
||
public override float GetDefenseMultiplicationParam(MapData mapData, UnitData self, UnitData target = null)
|
||
{
|
||
if (!mapData.GetGridDataByUnitId(self.Id, out var grid)) return 1f;
|
||
if (!grid.HasSpType(GridSpType.RemiliaGrid)) return 1f;
|
||
foreach(var t in self.Skills)
|
||
if (t.GetSkillType() != SkillType.REDMISTDEFENSE)
|
||
{
|
||
//如果有任何其他的防御加成,则返回1f
|
||
if (t.GetDefenseMultiplicationParam(mapData, self, target) > 1f)
|
||
return 1f;
|
||
}
|
||
return 1.5f;
|
||
}
|
||
}
|
||
} |