42 lines
1.0 KiB
C#
42 lines
1.0 KiB
C#
/*
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* @Author: 白哉
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* @Description:
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* @Date: 2025年10月12日 星期六 10:10:12
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* @Modify:
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*/
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using System;
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using MemoryPack;
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using RuntimeData;
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namespace Logic.Skill
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{
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public partial class RemiliaHelpSkill : SkillBase
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{
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public RemiliaHelpSkill()
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{
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IsPermanent = true;
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TurnsLimit = 0;
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Score = 2;
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}
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public override SkillType GetSkillType()
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{
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return SkillType.REMILIAHELP;
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}
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public override void OnUnitDamaged(UnitData self, MapData mapData, SettlementInfo info)
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{
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if (self == null) return;
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if (!mapData.IsLeagueUnitByUnit(self.Id, info.DamageTarget.Id)) return;
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var selfGrid = self.Grid(mapData);
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if (selfGrid == null || info.DamageTargetGrid == null) return;
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var distance = mapData.GridMap.CalcDistance(selfGrid, info.DamageTargetGrid);
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if (distance > 1) return;
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info.DamageTargetGrid.AddSpType(GridSpType.RemiliaGrid,mapData,self);
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}
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}
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}
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