2025-10-28 20:26:55 +08:00

42 lines
1.0 KiB
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年10月12日 星期六 10:10:12
* @Modify:
*/
using System;
using MemoryPack;
using RuntimeData;
namespace Logic.Skill
{
public partial class RemiliaHelpSkill : SkillBase
{
public RemiliaHelpSkill()
{
IsPermanent = true;
TurnsLimit = 0;
Score = 2;
}
public override SkillType GetSkillType()
{
return SkillType.REMILIAHELP;
}
public override void OnUnitDamaged(UnitData self, MapData mapData, SettlementInfo info)
{
if (self == null) return;
if (!mapData.IsLeagueUnitByUnit(self.Id, info.DamageTarget.Id)) return;
var selfGrid = self.Grid(mapData);
if (selfGrid == null || info.DamageTargetGrid == null) return;
var distance = mapData.GridMap.CalcDistance(selfGrid, info.DamageTargetGrid);
if (distance > 1) return;
info.DamageTargetGrid.AddSpType(GridSpType.RemiliaGrid,mapData,self);
}
}
}