2025-10-28 15:24:25 +08:00

43 lines
870 B
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年04月23日 星期三 21:04:18
* @Modify:
*/
using RuntimeData;
using System;
using MemoryPack;
namespace Logic.Skill
{
public partial class ScoutSkill : SkillBase
{
public ScoutSkill()
{
IsPermanent = true;
TurnsLimit = 0;
Score = 2;
}
public override SkillType GetSkillType()
{
return SkillType.SCOUT;
}
public override int GetExtraSight(UnitData self, MapData mapData)
{
return 1;
}
public override void OnLose(UnitData self,MapData map)
{
if (!self.Player(map, out var player)) return;
if (!self.Grid(map, out var grid)) return;
//player.Sight.UpdateSightByPath()
//UpdateSight();
}
}
}