TH1/Unity/Assets/Scripts/Model/Client/Demo/NetClient/Router/RouterAddressComponent.cs
2025-07-17 18:26:28 +08:00

16 lines
432 B
C#

using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
namespace ET.Client
{
[ComponentOf(typeof(Scene))]
public class RouterAddressComponent: Entity, IAwake<string, int>
{
public IPAddress RouterManagerIPAddress { get; set; }
public string RouterManagerHost;
public int RouterManagerPort;
public HttpGetRouterResponse Info;
public int RouterIndex;
}
}