TH1/Unity/Assets/Scripts/TH1_Audio/SFXComponent.cs
2025-08-18 23:16:13 +08:00

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using UnityEngine;
using Logic.Audio; // 假设你的AudioManager在这里
namespace TH1Audio
{
// 抽象基类用于所有需要播放音效的MonoBehaviour组件
public abstract class SFXComponent : MonoBehaviour
{
}
}