TH1/Unity/Assets/Scripts/TH1_UI/View/Outside/UIOutsideInvitedView.cs
2026-02-06 22:13:35 +08:00

47 lines
980 B
C#

using Logic.Multilingual;
using TH1_Logic.Core;
using TH1_UI.View.Outside;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace TH1_UI.View.Outside
{
public class UIOutsideInvitedView : Base.View
{
//public Button closeButton;
public ViDelegateAssisstant.Dele OnBtnCloseClick;
public ViDelegateAssisstant.Dele OnBtnCheckClick;
public Button CloseButton;
public Button RefuseButton;
public Button CheckButton;
protected override void OnInit()
{
base.OnInit();
RefuseButton.onClick.RemoveAllListeners();
RefuseButton.onClick.AddListener(() => { OnBtnCloseClick.Invoke(); });
CheckButton.onClick.RemoveAllListeners();
CheckButton.onClick.AddListener(() => { OnBtnCheckClick.Invoke(); });
}
//通常一局只会set一次,每次都是完全清空,然后绑定新的一个对局的按钮
public void SetContent()
{
}
public void CloseView()
{
//AudioManager.Instance.StopMusic();
}
}
}