25 lines
636 B
C#
25 lines
636 B
C#
using System;
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using System.Collections.Generic;
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using Logic.Action;
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using Logic.Multilingual;
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using UnityEngine;
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[Serializable]
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[CreateAssetMenu(fileName = "MobilityDataAssets", menuName = "TH1 Game Data/Mobility Data Asset")]
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public class MobilityDataAssets : ScriptableObject
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{
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public List<MobilityTypeInfo> MobilityTypeInfoList;
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}
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public class MobilityTypeInfo
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{
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public LandType MobilityType;
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public List<MobilityType> MobilityGroup;
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}
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[Serializable]
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public enum MobilityType{Sky,Ground,Water,Port,Ashore}
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[Serializable]
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public enum LandType { None,LandAndPort,WaterAndAshore,LandOnly,WaterOnly,LandAndWater,Fly} |