TH1/Unity/Assets/Scripts/Model/Server/Benchmark/BenchmarkServerComponent.cs
2025-07-17 18:26:28 +08:00

8 lines
168 B
C#

namespace ET.Server
{
[ComponentOf(typeof(Scene))]
public class BenchmarkServerComponent: Entity, IAwake
{
public int Count { get; set; }
}
}