TH1/Unity/Assets/Scripts/Model/Share/LockStep/LSUnitComponent.cs
2025-07-17 18:26:28 +08:00

10 lines
170 B
C#

using MemoryPack;
namespace ET
{
[ComponentOf(typeof(LSWorld))]
[MemoryPackable]
public partial class LSUnitComponent: LSEntity, IAwake, ISerializeToEntity
{
}
}