unitData数据迭代 test上传
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@ -151,6 +151,9 @@ namespace RuntimeData
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//public int MoveRange;
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// 经验值
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public int Exp;
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//英雄经验值
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public int GiantExp;
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//是否老兵
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public bool Veteran;
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//存储carry的UnitType
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@ -236,6 +239,7 @@ namespace RuntimeData
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//AttackRange = copyData.AttackRange;
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//MoveRange = copyData.MoveRange;
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Exp = copyData.Exp;
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GiantExp = copyData.GiantExp;
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Veteran = copyData.Veteran;
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CarryUnitType = copyData.CarryUnitType;
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CarryGiantType = copyData.CarryGiantType;
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@ -260,6 +264,7 @@ namespace RuntimeData
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//AttackRange = copyData.AttackRange;
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//MoveRange = copyData.MoveRange;
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Exp = copyData.Exp;
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GiantExp = copyData.GiantExp;
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Veteran = copyData.Veteran;
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CarryUnitType = copyData.CarryUnitType;
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CarryGiantType = copyData.CarryGiantType;
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@ -308,6 +313,7 @@ namespace RuntimeData
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//AttackRange = Table.Instance.QueryUnitAttackRange(UnitType);
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//MoveRange = Table.Instance.QueryUnitMoveRange(UnitType);
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Exp = 0;
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GiantExp = 0;
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Veteran = false;
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LegionId = 0;
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}
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