This commit is contained in:
wuwenbo 2026-04-10 18:17:32 +08:00
commit cd0ab9c4ee
16 changed files with 871 additions and 245 deletions

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IsProperNoun: 0
IsDialogue: 0
DialogueSpeaker:
IsDeprecated: 0
IsCustom: 0
IsSpecialTerm: 1
Color:
Icon:
- ID: 18795
ZH: 'Chinese '
TDZH:
EN:
JP:
KR:
RU:
ES:
PT:
FR:
IsProperNoun: 0
IsDialogue: 0
DialogueSpeaker:
IsDeprecated: 0
IsCustom: 0
IsSpecialTerm: 1
Color:
Icon:
- ID: 18796
ZH: Heads-up! The current version of the game is in **<18795>**only.**<18794>**and
more languages are on the way. Thank you for your patience and support!
TDZH:
EN:
JP:
KR:
RU:
ES:
PT:
FR:
IsProperNoun: 0
IsDialogue: 0
DialogueSpeaker:
IsDeprecated: 0
IsCustom: 0
IsSpecialTerm: 0
Color:
Icon:
- ID: 18797
ZH: "\u82F1\u96C4\u6218\u8230Lv.0"
TDZH:
EN:
JP:
KR:
RU:
ES:
PT:
FR:
IsProperNoun: 0
IsDialogue: 0
DialogueSpeaker:
IsDeprecated: 0
IsCustom: 0
IsSpecialTerm: 0
Color:
Icon:
- ID: 18798
ZH: "\u82F1\u96C4\u6218\u8230Lv.0\uFF0C\u7B49\u7EA7\u6E90\u4E8E\u8239\u4E0A\u82F1\u96C4\u7B49\u7EA7\u3002"
TDZH:
EN:
JP:
KR:
RU:
ES:
PT:
FR:
IsProperNoun: 0
IsDialogue: 0
DialogueSpeaker:
IsDeprecated: 0
IsCustom: 0
IsSpecialTerm: 0
Color:
Icon:
TargetTypes: 010000000200000003000000040000000500000006000000070000000800000009000000

View File

@ -2307,8 +2307,8 @@ MonoBehaviour:
ChessType: 0
GiantCivId: 0
GiantForceId: 0
Name: 16871
Desc: 16872
Name: 18797
Desc: 18798
LandType: 2
NoMaxHealth: 1
MaxHealth: 50
@ -2463,8 +2463,8 @@ MonoBehaviour:
ChessType: 0
GiantCivId: 0
GiantForceId: 0
Name: 16873
Desc: 16874
Name: 16871
Desc: 16872
LandType: 2
NoMaxHealth: 1
MaxHealth: 50
@ -2619,8 +2619,8 @@ MonoBehaviour:
ChessType: 0
GiantCivId: 0
GiantForceId: 0
Name: 16875
Desc: 16876
Name: 16873
Desc: 16874
LandType: 2
NoMaxHealth: 1
MaxHealth: 50
@ -2775,8 +2775,8 @@ MonoBehaviour:
ChessType: 0
GiantCivId: 0
GiantForceId: 0
Name: 16877
Desc: 16878
Name: 16875
Desc: 16876
LandType: 2
NoMaxHealth: 1
MaxHealth: 50
@ -4941,7 +4941,7 @@ MonoBehaviour:
MoveRange: 3
AttackRange: 1
Cost: 0
Skills: 20000000e5000000e7000000e9000000fb000000
Skills: 20000000e5000000e7000000e9000000fb0000000c000000
ActionIds: []
Sprite: {fileID: 21300000, guid: 2402fd4a0df809349bab2260b42a3d5b, type: 3}
IsSpriteVarient: 0
@ -4967,7 +4967,7 @@ MonoBehaviour:
MoveRange: 3
AttackRange: 1
Cost: 0
Skills: 20000000e5000000e7000000e9000000ea000000fb000000
Skills: 20000000e5000000e7000000e9000000ea000000fb0000000c000000
ActionIds: []
Sprite: {fileID: 21300000, guid: 2402fd4a0df809349bab2260b42a3d5b, type: 3}
IsSpriteVarient: 0

View File

@ -1026,7 +1026,7 @@ MonoBehaviour:
Ban: 0
NoExport: 0
FontBan: 0
ID: 18792
ID: 18796
FontID: 0
TextCfg:
- Type: 1

View File

@ -601,11 +601,11 @@ namespace Logic.AI
}
// TODO: 暂时屏蔽 Indian/Satori 阵营的英雄选择
if (data.TargetParam.PlayerData.CivEnum == CivEnum.Indian)
//if (data.TargetParam.PlayerData.CivEnum == CivEnum.Indian)
{
// Indian 阵营 AI 不允许选择英雄
}
else
//else
{
foreach (var action in actions)
{

View File

@ -193,7 +193,7 @@ namespace RuntimeData
public override float GetHeroCostDiscount(MapData mapData, PlayerData playerData)
{
return 0.1f;
return 0.2f;
}
}

View File

@ -163,8 +163,22 @@ namespace TH1_UI.HintUI
private void OnShowHeroHintPanel(ShowHeroHintPanelEvent e)
{
if (_heroHintPanelGO == null || _heroHintPanel == null) return;
// 固定期间忽略所有新的触发
if (HeroHintPanel.IsPinned) return;
// 如果当前已固定新触发也是固定请求点击了另一个GiantUpgradeText trigger
// 则先关闭当前面板,再显示新的
if (HeroHintPanel.IsPinned)
{
if (e.Pinned)
{
_heroHintPanelGO.SetActive(false);
HeroHintPanel.IsPinned = false;
}
else
{
// 固定期间忽略hover预览
return;
}
}
_heroHintPanel.SetHeroInfo(e.GiantType);
_heroHintPanelGO.SetActive(true);