23 KiB
23 KiB
LogError Summary
- 筛选范围:
0.7.3f,last_1_day,ERROR,status0,2 - 捕获时间:2026-06-12 15:50:49
- 非阻断 Issue:48
- 非阻断次数:190
分类汇总
| 类别 | Issue 数 | 次数 | 设备数 | 代码位置 | 示例 Issue |
|---|---|---|---|---|---|
| P2P/大厅连接失败诊断 | 2 | 70 | 22 | Unity/Assets/Scripts\TH1_Logic\Steam\SimpleP2P.cs:480: LogSystem.LogError($"Connection failed - Reason: {endReason}"); | 03e368c38bf498c0ede3d3d6b1a4ba9, 5bf29273f5c83382e8a559c3a51c64b1 |
| 其他项目诊断日志 | 9 | 55 | 31 | 未直接定位 | 5fd467876966dade995de78f0f842730, 7076e90b6a985d264771f26e77281aa6, 26e2c7ab0fb8fdb0d95355ae254b4995 |
| 网络发送失败诊断 | 11 | 22 | 22 | Unity/Assets/Scripts\TH1_Logic\Action\ActionLogic.cs:1242: LogSystem.LogError($"ActionConfirm send failed, abort local execute: {ActionId.GetStringLog()}"); | 1d0340f4a74af4a27367b74fdfca40e5, 8d7cbe77207721b339ce20bf96d27652, ed7645351344dd651c0a27dfc3573b10 |
| 多语言资源加载为空 / 多语言 ID 为空 | 9 | 15 | 15 | Unity/Assets/Scripts\TH1_AOT\ResourceLoader.cs:89: Debug.LogError($"[TH1.YooAsset] Loaded null resource: {resolvedLocation}, type={typeof(T).Name}"); Unity/Assets/Scripts\TH1_Logic\Multilingual\MultilingualManager.cs:176: LogSystem.LogError($"多语言ID为空"); Unity/Assets/Scripts\TH1_Logic\Multilingual\MultilingualManager.cs:200: LogSystem.LogError($"多语言ID为空"); |
b176950b03c8f954ad35f9520da10d23, f5aa9c0a1411b1f09fd13146d745090d, 12dcc82a69446ab0f1cb4caf44b0579a |
| AI 计算死循环保护 | 2 | 11 | 5 | Unity/Assets/Scripts\TH1_Logic\AI\AILogic.cs:179: LogSystem.LogError($"死循环了,最终记录点为:{MainEditor.Instance.BTNodeId}"); Unity/Assets/Scripts\TH1_Logic\AI\AIActionBase.cs:528: LogSystem.LogError($"死循环了"); |
3e65a3369290cfa41e540f0612aefad5, b8f5e42d2f8416ec9ab5e4f260a83b24 |
| 结算卡住兜底诊断 | 5 | 5 | 5 | Unity/Assets/Scripts\TH1_Logic\MatchConfig\MatchSettlementInfo.cs:328: MatchSettlementStuckGuard.CheckAndRecover(map, info, MatchSettlementType.Normal, kv.Key); Unity/Assets/Scripts\TH1_Logic\MatchConfig\MatchSettlementInfo.cs:424: public static class MatchSettlementStuckGuard Unity/Assets/Scripts\TH1_Logic\MatchConfig\MatchSettlementInfo.cs:484: sb.Append("[MatchSettlementStuck] 触发兜底:"); |
57b4823e12accd4cb391b375ca13b229, bf5719f6215aa6dda0ddcfa334e74300, 87f1839a648cac091754402cae2340f4 |
| 断线重连/ForceUpdate 诊断 | 3 | 4 | 4 | Unity/Assets/Scripts\TH1_Logic\Steam\GameNetSender.cs:418: public void SendRequestForceUpdate() Unity/Assets/Scripts\TH1_Logic\Steam\GameNetSender.cs:425: LogSystem.LogWarning($"客户端请求重连冷却中: SendRequestForceUpdate, remain={RequestForceUpdateCooldown - (now - _lastRequestForceUpdateTime):F1}s"); Unity/Assets/Scripts\TH1_Logic\Steam\GameNetSender.cs:430: LogSystem.LogError($"客户端请求重连: SendRequestForceUpdate"); |
29ea271af8759bbf7e679bf751ef6373, 519eac5f561dfb99ea775c5294065411, 22fa9e63dc483a12cf3e1db26971c7fd |
| 行动执行玩家不一致 | 2 | 3 | 3 | Unity/Assets/Scripts\TH1_Logic\Action\ActionLogic.cs:1215: LogSystem.LogError($"CompleteExecute Player 不一致 {ActionId.GetStringLog()}"); | 217a8eace225fadbb28fe9c001b38d7c, acf75275ad92788914ce511f926df1ad |
| STS/OSS 上传失败诊断 | 2 | 2 | 2 | Unity/Assets/Scripts\TH1_Logic\Oss\OssManager.cs:127: LogSystem.LogError($"CollectData upload failed: {ex.Message}"); | 4b3f50847e230a1b123fc4d7b72cc3ce, 1f51b04a2682e0031ec4b1bdc1e6ac48 |
| Origin Player 为空诊断 | 1 | 1 | 1 | Unity/Assets/Scripts\TH1_Logic\Unit\UnitLogic.cs:683: LogSystem.LogError($"Origin Player is null target.id:{target.Id}"); Unity/Assets/Scripts\TH1_Logic\Unit\UnitLogic.cs:738: LogSystem.LogError($"RecoverHealth Origin Player is null target.id:{target.Id}"); |
76c4a73c625af53a1601bc284e2e3013 |
| UI/Renderer 空保护诊断 | 1 | 1 | 1 | Unity/Assets/Scripts\TH1_Logic\Input\InputLogic.cs:409: Debug.LogError("OnGridInfoAction Error: Main.MapData is null"); Unity/Assets/Scripts\TH1_Logic\Input\InputLogic.cs:416: Debug.LogError("OnGridInfoAction Error: Main.MapData.PlayerMap?.SelfPlayerData is null"); Unity/Assets/Scripts\TH1_Logic\Input\InputLogic.cs:427: Debug.LogError("OnGridInfoAction Error: UIManager.Instance?.UIInfoManager is null"); |
96f415d89f78f0ac31e19174e23246ba |
| 相似 Action 重复诊断 | 1 | 1 | 1 | Unity/Assets/Scripts\TH1_Logic\AI\AILogic.cs:230: if(_sameCount > 5) LogSystem.LogError($"存在相似action ,记录点为:{MainEditor.Instance.BTNodeId} ," + | f1c119ee9f0c60b7f3a383def5491cd6 |
明细
| Issue | 类别 | 类型 | 次数 | 设备 | 最近上报 | 消息 |
|---|---|---|---|---|---|---|
| 5bf29273f5c83382e8a559c3a51c64b1 | P2P/大厅连接失败诊断 | UnityLogError | 47 | 6 | 2026-06-12 15:31:20 | 应用层拒绝连接 - 错误码: 1000,可能原因:1.对方未创建监听套接字 2.对方主动拒绝 3.对方游戏未运行 |
| 3b1873b47fcdc15a0284798ea83be004 | 其他项目诊断日志 | UnityLogError | 46 | 22 | 2026-06-12 15:28:48 | Releasing render texture that is set as Camera.targetTexture! |
| 03e368c38bf498c0ede3d3d6b1a4ba9 | P2P/大厅连接失败诊断 | UnityLogError | 23 | 16 | 2026-06-12 15:37:43 | Connection failed - Reason: 1000 |
| 3e65a3369290cfa41e540f0612aefad5 | AI 计算死循环保护 | UnityLogError | 10 | 4 | 2026-06-12 15:16:58 | 死循环了 |
| 16bd34f1b4756ad8655c843c0f9da506 | 网络发送失败诊断 | UnityLogError | 4 | 4 | 2026-06-12 15:34:42 | MemberStateSyncMessage: 房主广播失败 |
| ed7645351344dd651c0a27dfc3573b10 | 网络发送失败诊断 | UnityLogError | 4 | 4 | 2026-06-12 15:34:42 | P2P broadcast preflight failed: target=76561199261233300, reason=Target is not a lobby peer: 76561199261233300 |
| 442bf5a8e6242beea1cb0ce03556f614 | 网络发送失败诊断 | UnityLogError | 3 | 3 | 2026-06-12 15:34:41 | MemberStateSyncMessage: 房主广播失败 |
| ad4750c819ae6ea6a508646025d0eebe | 网络发送失败诊断 | UnityLogError | 3 | 3 | 2026-06-12 15:34:41 | P2P broadcast preflight failed: target=76561199261233300, reason=No connection to 76561199261233300 |
| b176950b03c8f954ad35f9520da10d23 | 多语言资源加载为空 | UnityLogError | 3 | 3 | 2026-06-12 12:42:42 | [TH1.YooAsset] Loaded null resource: Assets/BundleResources/Export/Multilingual, type=MultilingualData |
| f5aa9c0a1411b1f09fd13146d745090d | 多语言资源加载为空 | UnityLogError | 3 | 3 | 2026-06-12 14:25:08 | [TH1.YooAsset] Loaded null resource: Assets/BundleResources/Export/Multilingual, type=MultilingualData |
| 217a8eace225fadbb28fe9c001b38d7c | 行动执行玩家不一致 | UnityLogError | 2 | 2 | 2026-06-12 15:08:50 | CompleteExecute Player 不一致 Action : BuyCultureCard Wonder : None Resource : None Feature : None Terrain : None Unit : None Giant : None Vegetation : None UnitAction : None CityLevelUpAction : None CityAction : None GridMiscAction : None Skill : NONE Tech : None PlayerAction : None AIParam : AllClear Tech : None CultureCardType : ThirdHero |
| 26e2c7ab0fb8fdb0d95355ae254b4995 | 其他项目诊断日志 | UnityLogError | 2 | 2 | 2026-06-12 15:34:56 | |
| 519eac5f561dfb99ea775c5294065411 | 断线重连/ForceUpdate 诊断 | UnityLogError | 2 | 2 | 2026-06-12 15:02:24 | 客户端请求重连: SendRequestForceUpdate |
| 949458f51e04d6cf3f4ff9ee18b7e160 | 多语言资源加载为空 | UnityLogError | 2 | 2 | 2026-06-12 12:42:44 | [TH1.YooAsset] Loaded null resource: Assets/BundleResources/Export/Multilingual, type=MultilingualData |
| bae1cbeda505602c5dbbc984c0fa1d88 | 多语言资源加载为空 | UnityLogError | 2 | 2 | 2026-06-12 12:42:43 | [TH1.YooAsset] Loaded null resource: Assets/BundleResources/Export/Multilingual, type=MultilingualData |
| ffb81e99d467263e9884a7aec3fcd845 | 网络发送失败诊断 | UnityLogError | 2 | 2 | 2026-06-12 15:34:42 | MapConfirmMessage: 房主广播失败 |
| 115622af2c5f78d14b4e6b900ba1d151 | 多语言 ID 为空 | UnityLogError | 1 | 1 | 2026-06-12 15:38:25 | 多语言ID为空 |
| 12dcc82a69446ab0f1cb4caf44b0579a | 多语言 ID 为空 | UnityLogError | 1 | 1 | 2026-06-12 15:38:25 | 多语言ID为空 |
| 1d0340f4a74af4a27367b74fdfca40e5 | 网络发送失败诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:37:44 | UpdateLobbyDataMessage: 发送给成员失败 memberId=76561199246777025 |
| 1f51b04a2682e0031ec4b1bdc1e6ac48 | STS/OSS 上传失败诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:14:36 | CollectData upload failed: STS request failed: HTTP/1.1 403 Forbidden |
| 22fa9e63dc483a12cf3e1db26971c7fd | 断线重连/ForceUpdate 诊断 | UnityLogError | 1 | 1 | 2026-06-12 13:26:19 | 触发断线重连, 触发原因: OK |
| 29ea271af8759bbf7e679bf751ef6373 | 断线重连/ForceUpdate 诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:02:25 | 触发断线重连, 触发原因: Disconnected |
| 30622ad1a79c1111188744b6714fa6a4 | 网络发送失败诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:30:45 | P2P broadcast preflight failed: target=76561198414473361, reason=Connection to 76561198414473361 is not active for queueing. State: k_ESteamNetworkingConnectionState_ClosedByPeer |
| 3734a997ed6d691a08e092e56913c40a | 其他项目诊断日志 | UnityLogError | 1 | 1 | 2026-06-12 10:32:02 | [UnitRendererMismatchBeforeAction] 数据层Unit与渲染层Unit不一致 MapId=634905386, ActionIndex=437, DataUnits=33, RenderUnits=34, RenderOnly=1, DataOnly=0 PrevActions(count=2): PrevAction[436]: Version=436, MapHash=a2d84780acdfeabc1a2702f510a3ffa4 Action : Build Wonder : None Resource : Mine Feature : None Terrain : None Unit : None Giant : None Vegetation : None UnitA… |
| 4b3f50847e230a1b123fc4d7b72cc3ce | STS/OSS 上传失败诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:14:36 | STS request failed: HTTP/1.1 403 Forbidden, Response: {"error":"Steam verification failed: Steam API 请求失败(重试 2 次): Steam API 请求超时(8000ms)"} |
| 5506094b5e9df26bc4d5fd90349178cb | 多语言 ID 为空 | UnityLogError | 1 | 1 | 2026-06-12 15:38:24 | 多语言ID为空 |
| 55f59da02d6a71a429d56dbe65e20f4f | 网络发送失败诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:30:47 | MemberStateSyncMessage: 房主广播失败 |
| 57b4823e12accd4cb391b375ca13b229 | 结算卡住兜底诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:03:31 | [MatchSettlementStuck] 触发兜底:MatchType=Normal BlockingPlayerId=325 Turn=28 NetMode=Single PlayerCount=17 Player Id=325 IsAI=False Alive=True IsSurrender=False IsSurvival=True DieMark=False Turn=28 CityCount=20 Group(IsSettlement=False,IsWin=False) Settlement[0] Type=AllSuccessOrFailure IsSettlement=False IsWin=True Task[0] Type=ScoreWin IsSettlement=True IsS… |
| 5fd467876966dade995de78f0f842730 | 其他项目诊断日志 | UnityLogError | 1 | 1 | 2026-06-12 15:49:54 | [UnitRendererMismatchBeforeAction] 数据层Unit与渲染层Unit不一致 MapId=131154980, ActionIndex=3504, DataUnits=50, RenderUnits=51, RenderOnly=1, DataOnly=0 PrevActions(count=2): PrevAction[3503]: Version=3503, MapHash=10d52600eee9a090a6a724a41a6bf4a6 Action : UnitAttackAlly Wonder : None Resource : None Feature : None Terrain : None Unit : None Giant : None Vegetation … |
| 7076e90b6a985d264771f26e77281aa6 | 其他项目诊断日志 | UnityLogError | 1 | 1 | 2026-06-12 15:42:08 | [UnitRendererMismatchBeforeAction] 数据层Unit与渲染层Unit不一致 MapId=131154980, ActionIndex=3048, DataUnits=50, RenderUnits=51, RenderOnly=1, DataOnly=0 PrevActions(count=2): PrevAction[3047]: Version=3047, MapHash=61a57aa2a6e9d87d426c30289da9c789 Action : UnitAttack Wonder : None Resource : None Feature : None Terrain : None Unit : None Giant : None Vegetation : No… |
| 76c4a73c625af53a1601bc284e2e3013 | Origin Player 为空诊断 | UnityLogError | 1 | 1 | 2026-06-12 08:27:06 | Origin Player is null target.id:430 |
| 775b456dd3864ee2fd0e480673d7c1c9 | 网络发送失败诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:34:42 | P2P broadcast preflight failed: target=76561198446408112, reason=No connection to 76561198446408112 |
| 82d15ccd49201fabece20edd1853cdda | 其他项目诊断日志 | UnityLogError | 1 | 1 | 2026-06-12 12:56:27 | [UnitRendererMismatchBeforeAction] 数据层Unit与渲染层Unit不一致 MapId=2294221302, ActionIndex=2800, DataUnits=75, RenderUnits=76, RenderOnly=1, DataOnly=0 PrevActions(count=2): PrevAction[2799]: Version=2799, MapHash=808b4dc219c91b84ad23779b57fa27ce Action : UnitMove Wonder : None Resource : None Feature : None Terrain : None Unit : None Giant : None Vegetation : Non… |
| 87f1839a648cac091754402cae2340f4 | 结算卡住兜底诊断 | UnityLogError | 1 | 1 | 2026-06-12 13:28:21 | [MatchSettlementStuck] 触发兜底:MatchType=Normal BlockingPlayerId=902 Turn=5 NetMode=Multi PlayerCount=2 Player Id=901 IsAI=False Alive=True IsSurrender=True IsSurvival=False DieMark=False Turn=6 CityCount=3 Group(IsSettlement=True,IsWin=False) Settlement[0] Type=AllSuccessOrFailure IsSettlement=True IsWin=False Task[0] Type=ScoreWin IsSettlement=True IsSuccess… |
| 881c4ef7885f6fa88ed1f214352fb990 | 其他项目诊断日志 | UnityLogError | 1 | 1 | 2026-06-12 15:32:30 | [UnitRendererMismatchBeforeAction] 数据层Unit与渲染层Unit不一致 MapId=131154980, ActionIndex=2369, DataUnits=76, RenderUnits=77, RenderOnly=1, DataOnly=0 PrevActions(count=2): PrevAction[2368]: Version=2368, MapHash=110ab1b166ccd6bacb1d56e8db6e8baa Action : UnitAttack Wonder : None Resource : None Feature : None Terrain : None Unit : None Giant : None Vegetation : No… |
| 8d7cbe77207721b339ce20bf96d27652 | 网络发送失败诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:37:44 | P2P message send failed: target=76561199246777025, reason=Target member is not in lobby: 76561199246777025 |
| 96f415d89f78f0ac31e19174e23246ba | UI/Renderer 空保护诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:02:25 | OnGridInfoAction Error: Main.MapData is null |
| a63d7c50108ffe49f2c02217f3d8eee8 | 其他项目诊断日志 | UnityLogError | 1 | 1 | 2026-06-12 10:32:00 | [UnitRendererMismatchBeforeAction] 数据层Unit与渲染层Unit不一致 MapId=634905386, ActionIndex=429, DataUnits=34, RenderUnits=35, RenderOnly=1, DataOnly=0 PrevActions(count=2): PrevAction[428]: Version=428, MapHash=be3b9dab92fa24c2de8ac5f6baab80c1 Action : UnitAttack Wonder : None Resource : None Feature : None Terrain : None Unit : None Giant : None Vegetation : None … |
| a92e5105a3a896fb74424242bfbddf0a | 结算卡住兜底诊断 | UnityLogError | 1 | 1 | 2026-06-12 13:23:44 | [MatchSettlementStuck] 触发兜底:MatchType=Normal BlockingPlayerId=325 Turn=6 NetMode=Multi PlayerCount=2 Player Id=325 IsAI=False Alive=True IsSurrender=False IsSurvival=True DieMark=False Turn=6 CityCount=1 Group(IsSettlement=False,IsWin=False) Settlement[0] Type=AllSuccessOrFailure IsSettlement=False IsWin=True Task[0] Type=ScoreWin IsSettlement=True IsSucces… |
| acf75275ad92788914ce511f926df1ad | 行动执行玩家不一致 | UnityLogError | 1 | 1 | 2026-06-12 12:39:18 | CompleteExecute Player 不一致 Action : BuyCultureCard Wonder : None Resource : None Feature : None Terrain : None Unit : None Giant : None Vegetation : None UnitAction : None CityLevelUpAction : None CityAction : None GridMiscAction : None Skill : NONE Tech : None PlayerAction : None AIParam : AllClear Tech : None CultureCardType : MonumentForest |
| b36fb8882dd4aabcf8618737d0ec5a65 | 多语言 ID 为空 | UnityLogError | 1 | 1 | 2026-06-12 15:38:24 | 多语言ID为空 |
| b8f5e42d2f8416ec9ab5e4f260a83b24 | AI 计算死循环保护 | UnityLogError | 1 | 1 | 2026-06-12 13:35:32 | 死循环了,最终记录点为:194 |
| b9ef15d9ba6eda7d608a9816cef2f41b | 网络发送失败诊断 | UnityLogError | 1 | 1 | 2026-06-12 15:30:46 | P2P broadcast preflight failed: target=76561198414473361, reason=No connection to 76561198414473361 |
| bf5719f6215aa6dda0ddcfa334e74300 | 结算卡住兜底诊断 | UnityLogError | 1 | 1 | 2026-06-12 13:28:21 | [MatchSettlementStuck] 触发兜底:MatchType=Normal BlockingPlayerId=902 Turn=5 NetMode=Multi PlayerCount=2 Player Id=901 IsAI=False Alive=True IsSurrender=True IsSurvival=False DieMark=False Turn=6 CityCount=3 Group(IsSettlement=True,IsWin=False) Settlement[0] Type=AllSuccessOrFailure IsSettlement=True IsWin=False Task[0] Type=ScoreWin IsSettlement=True IsSuccess… |
| e0e8d47df59e68e38968a6d05ed1a882 | 其他项目诊断日志 | UnityLogError | 1 | 1 | 2026-06-12 07:48:53 | [UnitRendererMismatchBeforeAction] 数据层Unit与渲染层Unit不一致 MapId=2242826177, ActionIndex=3149, DataUnits=61, RenderUnits=62, RenderOnly=1, DataOnly=0 PrevActions(count=2): PrevAction[3148]: Version=3148, MapHash=0ceb6f1746ddba5ef68843f17bc7ad60 Action : UnitAttackAlly Wonder : None Resource : None Feature : None Terrain : None Unit : None Giant : None Vegetation… |
| e571d58f12740545f5a2756a546dc992 | 结算卡住兜底诊断 | UnityLogError | 1 | 1 | 2026-06-12 13:23:44 | [MatchSettlementStuck] 触发兜底:MatchType=Normal BlockingPlayerId=325 Turn=6 NetMode=Multi PlayerCount=2 Player Id=325 IsAI=False Alive=True IsSurrender=False IsSurvival=True DieMark=False Turn=6 CityCount=1 Group(IsSettlement=False,IsWin=False) Settlement[0] Type=AllSuccessOrFailure IsSettlement=False IsWin=True Task[0] Type=ScoreWin IsSettlement=True IsSucces… |
| ed493d4b6926c3bb5efe569a5db211e3 | 多语言 ID 为空 | UnityLogError | 1 | 1 | 2026-06-12 15:38:24 | 多语言ID为空 |
| f1c119ee9f0c60b7f3a383def5491cd6 | 相似 Action 重复诊断 | UnityLogError | 1 | 1 | 2026-06-12 10:59:09 | 存在相似action ,记录点为:771 ,Action为:Action : LearnTech Wonder : None Resource : None Feature : None Terrain : None Unit : None Giant : None Vegetation : None UnitAction : None CityLevelUpAction : None CityAction : None GridMiscAction : None Skill : NONE Tech : Trade PlayerAction : None AIParam : AllClear Tech : Trade CultureCardType : None 重复次数 :6 |