TH1/Unity/Assets/Scripts/TH1_Logic/Skill/AllSkill/MomijiHunterAttackSkill.cs
2025-12-20 00:51:56 +08:00

42 lines
809 B
C#

/*
* @Author: 白哉
* @Description:
* @Date: 2025年11月15日 星期五
* @Modify:
*/
using System;
using MemoryPack;
using RuntimeData;
namespace Logic.Skill
{
public partial class MomijiHunterAttackSkill : SkillBase
{
public MomijiHunterAttackSkill()
{
IsPermanent = true;
TurnsLimit = 0;
Score = 2;
}
public override SkillType GetSkillType()
{
return SkillType.MOMIJIHUNTERATTACK;
}
/*public override float GetAttackAdditionParam(MapData mapData, UnitData self, UnitData target = null)
{
if (target != null && target.GetSkill(SkillType.MOMIJIPREY, out _))
{
return 0.5f;
}
return 0f;
}*/
}
}