TH1/Unity/Assets/Scripts/TH1_Resource/ResourceCache.cs
2025-08-18 23:16:13 +08:00

34 lines
649 B
C#

using UnityEngine;
namespace TH1Resource
{
public class ResourceCache
{
public SpriteCache SpriteCache;
public AnimCache AnimCache;
public MatCache MatCache;
public static ResourceCache Instance { get; private set; }
public ResourceCache()
{
Instance = this;
SpriteCache = new SpriteCache();
AnimCache = new AnimCache();
MatCache = new MatCache();
}
public void Init()
{
SpriteCache.Init();
AnimCache.Init();
MatCache.Init();
}
}
}